Robotics,

Game Development 

ROBOTICS

Staff Ratio: 10:1
Hardware + Software: 
Ages: Y3-Y9

                 What Students Learn

  • Signal processing and electronic circuit building

  • How to troubleshoot errors and solve logical problems

  • Fundamental concepts in robotics

  • Computational thinking

  • Problem solving

  • Collaboration and Team work

              What Students Create

  • By the end of this course students will learn how to use their programming and engineering skills to build simple automates and thereafter design more complex and motion-activated robots (Take-Home Item)

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This course provides an introduction to the world of robotics and electrical engineering! We’ll move students from basic programming and electronic circuit concepts to building the robot.

GAME DEVELOPMENT

Staff Ratio: 10:1
Hardware + Software: Unity and Game Maker
Ages: Y3-Y9

                 What Students Learn

  • The essential programming concepts and some advanced coding constructs, learnt how to design and publish games in a collaborative and fun environment.

  • At least one programming language and learnt some of the most advanced concepts in game design using world-class development platform

              What Students Create

  • Students will work together and  independently to create their own game with assets and mechanics of their choice.

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At SFK Academy, our goal is to empower students to become creators of digital media rather than just consumers. Everyone loves a good game and creating those games is more exciting than ever for our students.